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Your worm can not only crawl, picking up food and boosters. As you set length are available Skills:
- Acceleration Increases the speed of movement of the worm. It is activated when the set length of 11 by pressing the left mouse button or by pressing Q. If you use the skill spends 10 lengths per second.
- Stop stops the movement of the worm, is sandwiched button (but not more than 5 seconds). It becomes available when you set the length of 100. It is activated by pressing and holding the button W.
- Ghost makes transparent worm for 5 seconds. At this time, the worm may overlap with other worms, without dying. It is activated when the set length of 500 by pressing the button E.
- After using the second and third skills are skills recharge. If after receiving the habit of the worm length falls below the receiving threshold, the skill stays with the player until the end of a gaming session.
Boosters are objects that appear in random locations maps that give a worm eating at a temporary bonus:
- Health instantly gives 300 to the current length of the worm
- Toxicity making worm toxic for 1 minute. If the worm will die until it toxic, its mass becomes toxic (green) and when it is eating the length of the absorbed will be reduced by the amount of food eaten. Food departing from toxic worm in its acceleration, as toxic. Un-Absorbed toxic food after a while disappears. The length of the worm-eating toxic food, can not fall below 10
- Magnet Food collection radius is increased by 20% for 1 minute
- Spyglass viewing distance is increased by 10% for 1 minute
- Conservation of mass if the acceleration does not lose the length of the worm for 1 minute